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AI Insights · Timothy · July 2024

Top Down Games Performance in Ecuador in Q2 2024

Discover the performance of the top 5 top-down games in Ecuador during Q2 2024, focusing on weekly downloads, revenue, and active users.

Top Down Games Performance in Ecuador in Q2 2024

The second quarter of 2024 saw notable activity among the top-down games in Ecuador. Here’s a detailed look at how the top 5 apps performed, based on data from Sensor Tower.

Brawl Stars From Supercell, experienced a fluctuating yet overall positive trend in weekly revenue. It reached a peak of approximately $9.2K in late April. Weekly downloads saw a significant surge, peaking at around 19K in the same period. Meanwhile, weekly active users steadily climbed, starting from 365K in early April and reaching around 449K by the end of June.

Clash Royale Another title from Supercell, showed a downward trend in weekly revenue, starting at around $5.6K in early April, dipping to about $3.2K in mid-June, and then slightly recovering to $3.7K by the end of the quarter. Weekly downloads also decreased, beginning at 10K and dropping to around 6.3K. The weekly active users followed a similar pattern, starting at 669K and ending at approximately 573K.

Parchisi STAR From Gameberry Labs, maintained a relatively stable weekly revenue around the $3.8K mark throughout the quarter. Weekly downloads, however, saw a significant decline from 38K at the start of April to about 20K by the end of June. The weekly active users exhibited some fluctuations, peaking at 352K in mid-April before settling around 304K at the quarter's end.

Mobile Legends: Bang Bang Developed by Shanghai Moonton Technology Co., Ltd., showed a consistent performance in weekly revenue, hovering around the $3K mark, with a slight peak at $4.2K in early April. Weekly downloads displayed a declining trend, starting at 4.7K and ending at about 2.8K. The weekly active users remained relatively stable, fluctuating around the 54K to 59K range.

MONOPOLY GO! From Scopely, Inc., experienced a slight decline in weekly revenue, beginning the quarter at $3.8K and closing at approximately $2.7K. Weekly downloads also saw a decrease from around 9.7K in early April to about 7.3K by the end of June. However, the weekly active users remained robust, hovering around the 90K mark, peaking at 98K in late April and June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024